2011: Lessons learned from a Windows Phone developer
There's little incertitude that Windows Phone game developer Elbert Perez has had his fair share of success. With over a dozen games in the Marketplace ranging from Armored Drive to Steam Castle to Impossible Shoota, Perez has definitely left an impression over at the Windows Phone gaming aisle.
He recently posted his thoughts on the past year, reflecting on lessons learned. 2011 marks the yr Perez became an independent developer, his ain boss, and he shared a few of these lessons.
- "Better marketing is just every bit important as better game development." You demand to aggressively market your game across several platforms to be successful. Perez notes the utilise of Twitter, blogs, and ad campaigns being amid the many techniques he'southward used.
- "Having a cash cow that can sustain your other games..." Perez earned over $61,000 in 2022 from his games but not every game performed equally. He points to a handful of titles that provided the income to allow him to experiment with other titles.
- "Money is never consistent and yous tin only do so much about it." While 2022 was financially successful for Perez his revenue graph shows that what he earned was far from consistent. He recommends to either have a low monthly expense or a large enough savings to cushion against weak income.
Perez also touches on running his own business organisation and how it was different from beingness an employee. He had to quickly learn about accounting, invoices, expenses, taxes and other aspects of running his own business concern and being the boss. At that place became a realization that a practiced amount of work involved in running his own concern did not straight chronicle to developing games.
2011 was a good year for Elbert Perez and reflective of the potential the Windows Telephone industry has for independent developers. If you're looking for a model for success Elbert Perez isn't a bad choice. Allow'due south hope the successful momentum continues into 2022 and beyond for all our Windows Phone developers.
source: occassionalgamer
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Source: https://www.windowscentral.com/2011-lessons-learned-windows-phone-developer
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